I work with Unity. I like helping people out. Hence this blog, I guess.
My articles don’t stop at the “how”, but go into the “why”… you might find shorter articles that get you to your goal faster, but if you look for an understanding as to why things can or should be done in a specific way, I’ll try to help, while staying as simple and accessible as possible.
You can find me in the Unity Study Group, making weird statements.
If you like, you can support me by checking out my assets in the Unity Asset Store.